This session I focused on pulling in 2D elements from Adobe Illustrator into C4D. I did this by first creating my assets in Illustrator, ensuring the file format is an illustrator 8 file or earlier. Things to consider when importing Illustrator files into C4D is that the shapes have to be simple. Once the Illustrator file has a lot of shapes or lines it can often not convert very effectively into C4D.
Once in C4D you can add texture and depth to the shape you have created ultimately making it exist on a 3D plain as well as adding any additional pieces or environmental settings such as background, lighting and camera rigs.
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